PlayDecide has been a success even outside the traditional European borders since its birthday. For instance, it was used in 2007 in Israel.
Its neuroscience kit, in fact, was played three times in the Bloomfield Science Museum of Jerusalem. The first two times the game was facilitated by the members of the museum and by the staff of the Hemda Centre for Science Education.
But why neuroscience? Well, it all occurred within the frame of several touring exhibitions on brain carried out in cooperation with the Interdisciplinary Center for Neural Computation (ICNC) and Department of Neurobiology at The Hebrew University. Furthermore, ICNC's representants like Ms Alit Stark, participated at the first session and got all the necessary knowledge to lead the third one. A time gap that turned useful to twack and improve the game's rules and deliver a jaw dropping but hand raising experience for every player.
In the first two session, in fact, the staff of the several organization involved, outlined some flaws in the game. For example, they lacked time to develop discussion (time runs out faster when in amazing frames), claimed a difference between ethical and scientifical issues was needed just like some regulatory information about other countries. And all in all, the game was too structured to run freely in people's minds and hearts.
That's why Ms Stark in the third session, played by Museum explainers and some Czech students coming from the Academy of Science of Prague during the Carousel of science activities tied to Wonders 2007, felt free to modify some rules (just three stories and no issue cards) to get a more focused discussion deeply enjoyed by the players.
Everything can be modified, improved and made temporarily perfect. Just Decide it!