“Decide Pub” intends to decline the “Decide” format in a new way that can be played to discuss nutrition issues in informal, crowded and noisy environments like pubs, cafeterias or school canteens.
The main aim of the “Decide Pub” format is to mix the casual, easy going approach of “pub games”, like darts and bingo, with the deliberative process at the basis of the original “Decide” game, in order to bring the players to reflect on controversial issues about food production, distribution and consumption and their ecological, sociological and economical impacts.
Moreover “Decide Pub” wants to foster the above mentioned discussion in a moment of the day - the evening happy hour time, or other convivial moments - in which most of the people are well receptive to informal exchange of ideas, discussions and new stimuli.
The “Decide Pub” format is based on a deck of cards similar to the standard “Decide” one, and on a mat of bigger dimension (called “Decide Arazzo” because it will be hung on a wall of the venue). The “Decide Pub” deck will be composed of 4 story cards, 12 fact cards and 12 issue cards (half of a typical “Decide” deck). Differently from the standard “Decide” deck each set of cards (story, fact and issue) will be divided into two categories: A and B. In this way, in the “Decide Pub” deck there will be 2 story cards A and 2 story cards B, 6 fact cards A and 6 fact cards B as well as 6 issue cards A and 6 issue cards B. This categorization won’t appear on the cards but will be kept secret by the organizers. The “Decide Arazzo” will be a big sheet (average 1,5 x 3 meters) divided into two identical areas clearly identified as area A and area B.
The categories A and B will represent two different kind of food or beverages: local or imported, organic or not-organic, and so on and so forth. During the “Decide Pub” event the pub-goers/players will be offered with two samples of food or beverage, clearly marked as sample A and sample B. Along with the food samples each participant will be provided with six cards from the “Decide Pub” deck, randomly chosen from the story set (one card), the fact set (two cards) and the issue set (two cards). The cards will be marked by the facilitators with the name of the participant that receives them.
The facilitators, while handing to the participants the samples and the cards, will briefly explain that the objective of the game is to reflect and discuss on the proposed controversial issue (e.g. local wine against imported one, or industrial cheese against organic one) through the tasting of the two given samples, the reading of the six cards, the discussion with others and finally the vote, in which the tasting and the discussion will have to be summarized in a decision about which card attains to which sample. People will have thus to: taste the two samples, read their own cards, discuss with friends and strangers about the information contained in their cards and in the cards of the others, decide which of their cards belongs to sample A and which to sample B and finally go to the “Decide Arazzo” and position their six cards in the area A or B, accordingly to their decision.
At the end of the event facilitators will check if someone achieved to position all his/her cards in the right area of the tapestry. If so he/she will be declared as a winner (reading the name written on the cards) and he/she will win a prize that could easily be a quantity of the sampled food or beverage.
The rules of the game are designed to be extremely easy to fit into a chaotic environment, crowded with many tens of people. Nonetheless they are judged able to provide the occasion to inform, reflect and discuss on the proposed controversial issue about food.
The outcome of the “Decide Pub” event here proposed aims to translate the Decide format into a new platform of use able to engage different audience and user groups, in a dialogue that can create networks among different actors in the food production and consumption chain, e.g., producers, consumers and researchers.
Particularly, the proposed test event of “Decide Pub” will create a brand new local network among Museo Tridentino di Scienze Naturali (MTSN), as dissemination and research institution, Slow Food (SF), as an association able to mediate among food producers, consumers and researchers, and finally Fondazione Edmund Mach (FEM), as one of the most prestigious local institution devoted to food research.
Finally the “Decide Pub” is designed to engage new audiences, the happy hours goers as well as other typical audiences of convivial occasions that the single institutions seldom reach. For this reasons “Decide Pub” is designed to fit right into casually crowded environments rather than to count on special invites to the event.

How to participate: 

The "Decide Pub" pilot event will take place June the 9th 2010 at the Osteria San Martino, via San Martino, Trento (Italy). The game will start at 7.00 pm and will go on until 9.00 pm, free admission!

Organization(s): 

Museo Tridentino di Scienze Naturali
Slow Food "Condotta di Trento"
Fondazione Edmund Mach

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